いろいろな形状シリーズです。
いきましょう!
線
//Array of points to construct lines
var myPoints = [
new BABYLON.Vector3(0, 0, 0),
new BABYLON.Vector3(0, 1, 1),
new BABYLON.Vector3(0, 1, 0)
];
//Create lines
var lines = BABYLON.MeshBuilder.CreateLines("lines", {points: myPoints}, scene);
BABYLON.Vector3型で繋いでいきます
螺旋

//Array of points to construct a spiral with lines
var myPoints = [];
var deltaTheta = 0.1;
var deltaY = 0.005;
var radius = 1;
var theta = 0;
var Y = 0;
for (var i = 0; i<400; i++) {
myPoints.push(new BABYLON.Vector3(radius * Math.cos(theta), Y, radius * Math.sin(theta)));
theta += deltaTheta;
Y += deltaY
}
//Create lines
var lines = BABYLON.MeshBuilder.CreateLines("lines", {points: myPoints}, scene);
線400個を螺旋状に繋いでグルグルな物も作れます

